This isn't entirely a surprise considering his recent history but heh.
Speaking to bit-tech for a forthcoming Custom PC feature about the future of OpenGL in PC gaming, Carmack said 'I actually think that Direct3D is a rather better API today.' He also added that 'Microsoft had the courage to continue making significant incompatible changes to improve the API, while OpenGL has been held back by compatibility concerns. Direct3D handles multi-threading better, and newer versions manage state better.'
If only more devs would go higher than dx9 so I could actually friggin alt tab ![](//web.stardock.net/images/smiles/themes/digicons/Rolleyes.gif)